![]() These encounters used to always end with a long chase and a bloody battle, but sailors are figuring out that it’s easier to rob a willing target than it is to sink a running one. ![]() The larger sails and potential top speed of a galleon means a sloop can run but they can rarely stop. as long as the galleon’s three sails don’t catch the wind. But parley is becoming more sophisticated as the meta-game evolves and players look to find their own fun.Ī sloop can outrun a galleon. ![]() These cries would usually go unanswered in the early days of the game, as the stronger ship ruthlessly shelled and then looted the enemy vessel. Ship captains have the perfect word for opening negotiations: “ Parley!” When a galleon is bearing down on an opponent, the captain of the weaker vessel will occasionally call for parley. The ship combat in the game can be enjoyable, but things really get interesting when pirates choose to deal with peaceful trading, alliances and interactions that don’t focus on firing a blunderbuss into some poor sap’s face. Yes, attacking each other is also an effective way to communicate with others. Your ship also comes equipped with cannons that allow you to sink another ship, and crews will use explosive barrels and boarding parties to ensure a successful attack. There are text and voice chat options, which are helpful. The thing is, there aren’t many mechanical systems for playing with other pirates on the high seas. There’s very little PvE content in the game at the moment - although the content roadmap promises to address that - and so the meat and potatoes currently comes from interacting with other players. Sea of Thieves is, at its core, a game that encourages players to dive into the sea and experiment with its few defined rules.
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